@@ 108,7 108,7 @@ pub enum Block {
CastleTowerGreen,
CastleTowerPurple,
CastleWall,
- CastelWindow,
+ CastleWindow,
DirtCenter,
DirtLow,
@@ 222,7 222,7 @@ impl Block {
Block::CastleTowerGreen => include_base_tile!("castle_towerGreen"),
Block::CastleTowerPurple => include_base_tile!("castle_towerPurple"),
Block::CastleWall => include_base_tile!("castle_wall"),
- Block::CastelWindow => include_base_tile!("castle_window"),
+ Block::CastleWindow => include_base_tile!("castle_window"),
Block::DirtCenter => include_base_tile!("dirt_center"),
Block::DirtLow => include_base_tile!("dirt_low"),
@@ 329,7 329,7 @@ impl Block {
Block::CastleTowerGreen,
Block::CastleTowerPurple,
Block::CastleWall,
- Block::CastelWindow,
+ Block::CastleWindow,
Block::DirtCenter,
Block::DirtLow,
Block::GrassCenter,
@@ 416,9 416,9 @@ pub enum Category {
Plants,
/// River, Lake and water
Water,
- /// ungrouped blocks
+ /// blocks made from wood
/// i.e bridges
- Other,
+ Wood,
/// all items
All
}
@@ 432,7 432,7 @@ impl Category {
Category::Roofs,
Category::Plants,
Category::Water,
- Category::Other,
+ Category::Wood,
]
}
/// get name of category
@@ 443,7 443,7 @@ impl Category {
Category::Roofs => "Roofs",
Category::Plants => "Plants",
Category::Water => "Water & River",
- Category::Other => "Other",
+ Category::Wood => "Wood",
Category::All => "All"
}
}
@@ 451,22 451,142 @@ impl Category {
pub fn get_blocks(&self) -> Vec<Block> {
match self {
Category::Building => vec![
-
+ Block::BuildingCenter,
+ Block::BuildingCenterBeige,
+ Block::BuildingCorner,
+ Block::BuildingCornerBeige,
+ Block::BuildingDoor,
+ Block::BuildingDoorBeige,
+ Block::BuildingDoorWindows,
+ Block::BuildingDoorWindowsBeige,
+ Block::BuildingWindow,
+ Block::BuildingWindowBeige,
+ Block::BuildingWindows,
+ Block::BuildingWindowsBeige,
+ Block::CastleBend,
+ Block::CastleCenter,
+ Block::CastleCorner,
+ Block::CastleGate,
+ Block::CastleGateOpen,
+ Block::CastleSlope,
+ Block::CastleTower,
+ Block::CastleTowerBeige,
+ Block::CastleTowerBrown,
+ Block::CastleTowerGreen,
+ Block::CastleTowerPurple,
+ Block::CastleWall,
+ Block::CastleWindow,
+ Block::RoofChurchBeige,
+ Block::RoofChuchBrown,
+ Block::RoofChurchGreen,
+ Block::RoofChurchPurple,
+ Block::RoofGableBeige,
+ Block::RoofGableBrown,
+ Block::RoofGableGreen,
+ Block::RoofGablePurple,
+ Block::RoofPointBeige,
+ Block::RoofPointBrown,
+ Block::RoofPointGreen,
+ Block::RoofPointPurple,
+ Block::RoofRoundBeige,
+ Block::RoofRoundBrown,
+ Block::RoofRoundGreen,
+ Block::RoofRoundPurple,
+ Block::RoofRoundedBeige,
+ Block::RoofRoundedBrown,
+ Block::RoofRoundedGreen,
+ Block::RoofRoundedPurple,
+ Block::RoofSlantBeige,
+ Block::RoofSlantBrown,
+ Block::RoofSlantGreen,
+ Block::RoofSlantPurple,
],
Category::Blocks => vec![
-
+ Block::DirtCenter,
+ Block::DirtLow,
+ Block::GrassCenter,
+ Block::GrassCorner,
+ Block::GrassPath,
+ Block::GrassPathBend,
+ Block::GrassPathCorner,
+ Block::GrassPathCrossing,
+ Block::GrassPathEnd,
+ Block::GrassPathEndSquare,
+ Block::GrassPathSlope,
+ Block::GrassPathSplit,
+ Block::GrassRiver,
+ Block::GrassRiverBend,
+ Block::GrassRiverBridge,
+ Block::GrassRiverCorner,
+ Block::GrassRiverCrossing,
+ Block::GrassRiverEnd,
+ Block::GrassRiverEndSquare,
+ Block::GrassRiverSlope,
+ Block::GrassRiverSplit,
+ Block::GrassSlope,
+ Block::GrassSlopeConcave,
+ Block::GrassSlopeConvex,
+ Block::GrassWater,
+ Block::GrassWaterConcave,
+ Block::GrassWaterConvex,
+ Block::GrassWaterRiver,
+ Block::WaterCenter,
+ Block::WaterFall
],
Category::Roofs => vec![
-
+ Block::RoofChurchBeige,
+ Block::RoofChuchBrown,
+ Block::RoofChurchGreen,
+ Block::RoofChurchPurple,
+ Block::RoofGableBeige,
+ Block::RoofGableBrown,
+ Block::RoofGableGreen,
+ Block::RoofGablePurple,
+ Block::RoofPointBeige,
+ Block::RoofPointBrown,
+ Block::RoofPointGreen,
+ Block::RoofPointPurple,
+ Block::RoofRoundBeige,
+ Block::RoofRoundBrown,
+ Block::RoofRoundGreen,
+ Block::RoofRoundPurple,
+ Block::RoofRoundedBeige,
+ Block::RoofRoundedBrown,
+ Block::RoofRoundedGreen,
+ Block::RoofRoundedPurple,
+ Block::RoofSlantBeige,
+ Block::RoofSlantBrown,
+ Block::RoofSlantGreen,
+ Block::RoofSlantPurple,
],
Category::Plants => vec![
-
+ Block::RocksDirt,
+ Block::RocksGrass,
+ Block::Trees,
+ Block::Tree,
],
Category::Water => vec![
-
+ Block::GrassRiver,
+ Block::GrassRiverBend,
+ Block::GrassRiverBridge,
+ Block::GrassRiverCorner,
+ Block::GrassRiverCrossing,
+ Block::GrassRiverEnd,
+ Block::GrassRiverEndSquare,
+ Block::GrassRiverSlope,
+ Block::GrassRiverSplit,
+ Block::GrassWater,
+ Block::GrassWaterConcave,
+ Block::GrassWaterConvex,
+ Block::GrassWaterRiver,
+ Block::WaterCenter,
+ Block::WaterFall
],
- Category::Other => vec![
-
+ Category::Wood => vec![
+ Block::Bridge,
+ Block::StructureArch,
+ Block::StructureHigh,
+ Block::StructureLow,
],
Category::All => Block::all()
}